A Wrinkle in Time: The Graphic Novel by Madeleine L'Engle is a comic book adaptation of the original book. In this story two children, Meg and Charles Wallace, along with their friend Calvin, meet three extraordinary extra-terrestrials who take them on a journey to save their father who is being held prisoner on another planet. The children must learn to use both their strengths and their faults and think outside the box in order to succeed in their mission.
I would consider this story to be a combination of science fiction and fantasy. Although the methods of space travel are based in scientific theory, there really isn't any explanation for how it is supposed to work or any technological devices used, so the effect is pretty much the equivalent of magical teleportation. The graphic novel version of this book was fun quick read. The drawings were nice, but they were rather monochrome and I would have preferred more color. I found that the illustrated version helped me visualize some things better than I could with the original book. I also liked that there was less emphasis on religious themes than there was in the original book. I'd definitely recommend this book to anyone who's a fan of the original, but I'm not sure there's enough explanation of certain aspects of the story to really understand everything if you haven't read the original beforehand.